When Edsger W. Dijkstra published his algorithm in 1959, computer networks were barely a thing. The algorithm in question found the shortest path between any two nodes on a graph, with a variant ...
Description: The graph visualizer currently supports traversals. A great addition would be to implement a shortest path algorithm. This would involve allowing users to add weights to edges, select a ...
The Progressive Edge-Growth (PEG) algorithm for generating Tanner graphs (parity check matrices) for LDPC codes. Its main goal is to avoid short cycles in the graph, which improves performance under ...
Abstract: In undirected graphs with real non-negative weights, we give a new randomized algorithm for the single-source shortest path (SSSP) problem with running time ...
ABSTRACT: The excessive computational burden encountered in power market analysis has necessitated the need for obtaining reduced equivalent networks that preserve flows along certain selected lines ...
Finding the shortest path in a network is a classical problem, and a variety of search strategies have been proposed to solve it. In this paper, we review traditional approaches for finding shortest ...
Graph theory is an integral component of algorithm design that underlies sparse matrices, relational databases, and networks. Improving the performance of graph algorithms has direct implications to ...
Abstract: Given a directed graph of nodes and edges connecting them, a common problem is to find the shortest path between any two nodes. Here we show that the shortest path distances can be found by ...